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Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing
Pushing something (past tense pushed)
Pushing is the act of pushing
something not grossly larger than the actor by an amount which would not
substantially move it. (See also the pushing it to action, which involves
a longer-distance push between rooms.)
In the Standard Rules there are no carry out rules for this action because
nothing in the standard Inform world model which reacts to it. The action
is provided for authors to hang more interesting behaviour onto for special
cases: say, pulling a lever. ('The big red lever is a fixed in place device.
Instead of pulling the big red lever, try switching on the lever. Instead
of pushing the big red lever, try switching off the lever.')
Typed commands leading to this action
"push [something]"
Rules controlling this action
before an actor doing anything
instead of pushing the red button when the paint number is not 5
instead of an actor pushing the white button when the puzzle number is 1
instead of an actor pushing the blue button when the puzzle number is 2
instead of pushing the white button when the puzzle number is 5
instead of pushing the white button when the puzzle number is 6
instead of pushing the red button when the paint number is 5
instead of an actor doing anything with the dummy_lift
instead of pushing the ADD-button
instead of pushing the MUL-button
instead of pulling or pushing the bellows
check an actor pushing something can't push what's fixed in place rule name unlist
check an actor pushing something can't push scenery rule name unlist
check an actor pushing something can't push people rule name unlist
report an actor pushing something report pushing rule name unlist